DEMO What can you tell with blocks?

From one prompt
to a short film.

These two films are a demonstration of storytelling in Blockyland. Each began as a single written request. Claude Opus 5.5, Anthropic’s AI model, then wrote the screenplay, cast the voices, built the sets, directed the actors and cameras, and composed the music, all inside the game’s own engine with the same blocks and characters you play with.

Watch a film below, then open “See the prompt” to read exactly what was asked for. All of the code Claude wrote is open on GitHub.

THE DEMO FILMS

Old tales, told in blocks.

2 short films · 中英字幕

What the demo shows

How a prompt becomes a film

  1. 01Prompt
  2. 02Screenplay
  3. 03Voice cast
  4. 04Sets & blocking
  5. 05Cameras & edit
  6. 06Score & sound
  7. 07Render & review

Every frame is directed with code on a fixed 24 fps clock, so the interactive preview and the finished film always match. Claude reviews its own shots and fixes what looks wrong before the final render.

Behind the films

Written, directed and scored by Claude Opus 5.5. The guidelines, scripts and source for both films are on GitHub.

Guidelines

01 · Waiting by the Stump

02 · We’ll See

Shared toolkit

Scripts